Celeim

Male Elven Poacher

He is an adult elf with grey eyes, short blond hair, a clean shaven face, and light pink skin.

Personality Traits: Jumpy, Cautious, Tolerant.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 568 AC (Age 232)

Orientation: Hetrosexual

Home: None

Settlement: Ilfraburn (immigrated from Sev Nimroal)

Mother: Vardanelas the Second

Father: Findelnar the First (Deceased)

Siblings

Half-Siblings (Mother's Side)

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 13 11 10 9 11
-2 +1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +3, Acrobatics +3, Stealth +3

Abilities:

  • Fey Ancestry. Celeim has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Celeim can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Celeim knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 4 gp Large gold ear hoop A large gold hoop earring.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 7 sp Money Pouch Celeim's money pouch. It has 2 gp and 7 sp in it. ³⁄₁₆ lb.
1 15 gp 3 sp 5 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate gilded copper shoulder clasps, with 11 small quartz stones between them.
1 2 gp Pick, miner's 10 lbs.
1 Pocket lint Some pocket lint.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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