Abraham Randolph

Male Human Noble

He is an elderly human with blue eyes, short dyed light-brown hair, a big bushy beard, and light brown skin.

Personality Traits: Tolerant, Shy, Tense.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 747 AC (Age 53)

Orientation: Hetrosexual

Home: Randolph's Manor

Settlement: Kester

Spouse: Marjory Randolph (Deceased)

Mother: Adela Randolph (Deceased)

Father: Solomon Randolph (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 9 11 10 10

ACHPPassive
Perception
Speed
10 12 10 30 ft.

Alignment: lawful good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "All mine" common By Bofáin Taleforger

Fiction. A down on his luck dwarf inherits an adamant mineshaft. But how did his uncle die? And what of the rumors of something alive in the deepest caverns?
5 lbs.
1 10 gp "Grhals Alchemical Tables" common By Grhal Baker

A groundbreaking reference book of chemical combinations and what they do when mixed. Invaluable to the trained alchemist, utterly impenetrable to the layman. When making an arcana skill check with proficiency on the subject of alchemy, you can consult this book to gain +2 to the check. You can only consult one book per check.
5 lbs.
1 10 gp "The Chef's Manual of Spices" common By Chef Gorman

A complete guide on the usage of spices in cooking. Which spices for which dishes, how much, and when. The cover bears the quote, "Spices aren't a blunt instrument."
5 lbs.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Marjory" engraved on the inside.
1 20 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 16 gp 1 sp 1 cp Money Pouch common Abraham's money pouch. It has 14 gp, 21 sp and 1 cp in it. ¾ lb.
1 50 gp Platinum signet ring common A platinum band, shaped with flat section embossed with the randolph family crest.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
3 Rusty nail common A rusty old nail.
1 57 gp 5 sp Topaz electrum gorget uncommon A heavy gorget made of electrum, studded with a small topaz.

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