Isumbngo Meateepup-Joiner
Male Halfling Housekeeper
He is an adult halfling with one amber eye (his right is covered by an eye-patch), short curly dyed dark-brown hair, bushy sideburns, and medium brown skin.
Personality Traits: Energetic.
Alignment: chaotic neutral.
Born: 775 AC (Age 25)
Orientation: Hetrosexual
Home: Orchard
Settlement: Gulasshire
Spouse: Tiena Meateepup-Joiner
Mother: Ninacks Joiner
Father: Sancho Joiner
Siblings
- Gringamorodo Joiner - age 24 ♂
- Diloma Joiner - age 20 ♀
- Maximalda Joiner - age 15 ♀
- Macca Joiner - age 12 ♂
- Saraur Joiner - age 7 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 10 | 10 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: History +2
Abilities:
- Lucky. When Isumbngo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Isumbngo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Isumbngo can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 25 gp | Acid (vial) | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Tiena" engraved on the inside. | |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 9 sp | Money Pouch | Isumbngo's money pouch. It has 9 sp in it. | ³⁄₁₆ lb. |
| 4 | Rusty nail | A rusty old nail. |