Maghtild Philips
Female Halfling Housekeeper
She is an adult halfling with grey eyes, short blond hair, and light pink skin.
Personality Traits: Personable, Responsible, Unperturbed.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Orchard
Settlement: Gulasshire
Spouse: Cosimoduc Philips
Mother: Rosaell Baker-Crandall (Deceased)
Father: Cerdinanngo Baker-Crandall
Children
- Isengacar Philips - age 0 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 13 | 10 | 9 | 11 | 11 |
+1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
11 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Abilities:
- Lucky. When Maghtild rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Maghtild has advantage on saving throws against being frightened.
- Halfling Nimbleness. Maghtild can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | A short pencil | A short pencil. | ||
1 | 50 gp | Alchemist's fire (flask) | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Cosimoduc" engraved on the inside. | |
1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
1 | 5 sp 6 cp | Money Pouch | Maghtild's money pouch. It has 4 sp and 16 cp in it. | ⅜ lb. |
1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 5 sp | Sealing wax | ||
1 | 25 gp 1 sp 4 cp | Tourmaline earrings | A pair of copper earrings, with small tourmaline stones inset. |