Nodamorgol Robinson-Goldsmith
Male Halfling Veteran Adventurer
He is an elderly halfling with brown eyes (behind a pair of spectacles), white hair in a ponytail, bushy sideburns, and medium brown skin.
Personality Traits: Kind, Honest, Pessimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 717 AC (Age 83)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Port Rugegate (immigrated from Gulasshire)
Spouse: Rootee Lleerepup (Deceased)
Mother: Rosamunda Robinson-Goldsmith (Deceased)
Father: Anari Robinson-Goldsmith (Deceased)
Siblings
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
13 | 12 | 10 | 10 | 10 | 10 |
+1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
16 | 40 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, History +3
Abilities:
- Lucky. When Nodamorgol rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Nodamorgol has advantage on saving throws against being frightened.
- Halfling Nimbleness. Nodamorgol can move through the space of any creature that is of a size larger than small.
- Action Surge. Once per day, Nodamorgol can take an additional action on their turn.
- Multiattack. Nodamorgol attacks twice.
Spoken Languages: Halfling, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 2 gp | Manacles | These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. | 6 lbs. |
1 | 2 gp 6 sp | Money Pouch | Nodamorgol's money pouch. It has 26 sp in it. | ½ lb. |
1 | Shopping list | An old shopping list with most of the items crossed off. | ||
1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |