Harold Laughlin

Male Dragonborn Master Carpenter

He is an adult dragonborn with amber eyes and blue scales.

Personality Traits: Mean, Impatient, Responsible.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 741 AC (Age 59)

Orientation: Hetrosexual

Home: Laughlin's Carpenters

Settlement: Coalland

Spouse: Harriott Laughlin

Mother: Harriott Hughes (Deceased)

Father: Stuart Laughlin the 2nd (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 12 8 9 10
+1 -1

ACHPPassive
Perception
Speed
10 7 9 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Breath Weapon. As an action Harold exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 11. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
  • Damage Resistance. Harold has resistance to lightning damage.

Spoken Languages: Common, Draconic

Inventory

Quantity Value Item Description Weight
1 3 gp 2 sp 5 cp A solid electrum neck ring A chorded electrum band, with a loop clasp, worn around the neck.
1 8 gp Carpenter's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 6 lbs.
1 Door Key The key to Laughlin's Carpenters.
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Harriott" engraved on the inside.
1 4 gp Large electrum ear hoops A pair of large electrum hoop earrings.
1 1 gp 3 sp Money Pouch Harold's money pouch. It has 13 sp in it. ¼ lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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