Gloreth Minton

Male Elven Housekeeper

He is an adult elf with hazel eyes, a shaved head, a full beard, and black skin.

Personality Traits: Cautious, Jovial, Evasive.

Alignment: neutral.

Born: 623 AC (Age 177)

Orientation: Hetrosexual

Home: Minton's Elegant Furriers

Settlement: Coalland

Spouse: Elebrinil Minton

Mother: Eldidir Minton (Deceased)

Father: David Minton

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
9 13 11 10 11 8
+1 -1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Athletics +2

Abilities:

  • Fey Ancestry. Gloreth has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 4 matches.
1 5 cp Bucket 2 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Elebrinil" engraved on the inside.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 8 sp 2 cp Money Pouch Gloreth's money pouch. It has 17 sp and 12 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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