Anne Ball

Female Human Housekeeper

She is an adult human with grey eyes, dyed blond hair in a bun, and light pink skin.

Personality Traits: Pessimistic, Unperturbed, Kind.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 778 AC (Age 23)

Orientation: Hetrosexual

Home: Ball's Manor

Settlement: Port Trowbhaven (immigrated from Soutridge)

Spouse: Christian Ball

Mother: Jenny Cooper

Father: Charles Cooper (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
11 11 11 9 6 11
-2

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +0

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Classical Songs" By Edward Zephier

Contains lyrics and musical notation for many popular bard songs. Includes "I'll have what's mine", "The maiden and the dragon", and "Wail of The Wizard".
5 lbs.
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Empty bottle An empty bottle that once contained a beverage.
1 3 sp Gilded copper ear studs A pair of gilded copper ear-studs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Christian" engraved on the inside.
1 5 gp Handaxe A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp 9 sp 2 cp Money Pouch Anne's money pouch. It has 17 sp and 22 cp in it. ¾ lb.
1 6 sp Pewter gorget A heavy gorget made of pewter.

Download as Fantasy Grounds NPC

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