Tulurup Preyemapup
Male Otterfolk Bandit
He is an adult otterfolk with grey eyes and light brown fur with white fur on their face and chest.
Personality Traits: Jovial, Kind, Downbeat.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 785 AC (Age 15)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Loughden)
Mother: Preyema Heeppup
Father: Dreyerit Dulurupup
Siblings
- Ziemeep Preyemapup - age 17 ♂
- Fulure Preyemapup - age 12 ♀
- Khell Preyemapup - age 12 ♂
- Weerit Preyemapup - age 4 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 11 | 11 | 8 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Sleight of Hand +3, Perception +2, Deception +2
Abilities:
- Hold Breath. Tulurup can hold their breath for up to 30 minutes at a time.
- Bite. Tulurup can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Sneak Attack. Once per turn, Tulurup can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Tulurup knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 cp | Copper septum ring | A thick copper hoop, worn through the nose. | |
| 5 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Fresh hunk of cheese | A fresh hunk of cheese. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 7 sp 4 cp | Money Pouch | Tulurup's money pouch. It has 2 gp, 7 sp and 4 cp in it. | ¼ lb. |
| 1 | 3 sp | Silver ear stud | A plain silver stud, with a pin & clasp. | |
| 1 | Stale bread slice | A stale bread slice. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |