Zeyelo Wielapup
Male Otterfolk Wizard
He is an adult otterfolk with grey eyes and grey fur with brown stripes.
Personality Traits: Upbeat, Tolerant, Mean.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 770 AC (Age 30)
Orientation: Homosexual
Home: Fish Breeders
Settlement: Haverden (immigrated from Loughden)
Spouse: Leareep
Mother: Wiela Fruluteepup (Deceased)
Father: Fleerit Rheyelapup (Deceased)
Siblings
- Theyereep Wielapup - age 36 ♂
- Thrierit Wielapup - age 36 ♂
- Peyetu Wielapup - age 34 ♀
- Deyetee Wielapup - age 25 ♀
- Zela Wielapup - age 22 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 7 | 10 | 9 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 12 | 9 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage. two handed.
- Quarterstaff. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Religion +2, History +2
Abilities:
- Hold Breath. Zeyelo can hold their breath for up to 30 minutes at a time.
- Bite. Zeyelo can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Spellcasting. Zeyelo is a spellcaster. His spellcasting ability is int (spell save DC 10, +2 to hit with spell attacks). Zeyelo can have 6 spells from his spellbook prepared. His available spell slots are 1st-level: 3.
Spells Known:
-
Cantrip
(at will):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 1 gp | Bedroll | common | 7 lbs. | |
| 1 | 25 gp | Component pouch | common | A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). | 2 lbs. |
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Doodles | common | Some scribblings on a small scrap of paper. | ||
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 3 gp 3 cp | Money Pouch | common | Zeyelo's money pouch. It has 1 gp, 18 sp and 23 cp in it. | ⅞ lb. |
| 1 | 2 sp | Quarterstaff | common | A Simple Melee weapon. 1d6 bludgeoning damage. (Two-handed: 1d8 + Bludgeoning damage.) Range: 5. Properties: Versatile, Monk | 4 lbs. |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Leareep" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | 250 gp | Zeyelo's Spellbook | uncommon |
A spellbook containing 5 spells. 1st-level: |
3 lbs. |