Amaraia Sandhair

Female Halfling Housekeeper

She is an adult halfling with brown eyes, long curly dyed bright red hair, and medium brown skin.

Personality Traits: Patient.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 731 AC (Age 69)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Castle Norbrough (immigrated from Ancoham)

Spouse: Carlodo Sandhair

Mother: Elanoranor Sandhair (Deceased)

Father: Oboldfo Sandhair (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 15 11 11 10 11
-2 +2

ACHPPassive
Perception
Speed
12 4 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Amaraia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Amaraia has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Amaraia can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a frog.
1 10 gp Crystal An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Carlodo" engraved on the inside.
1 2 gp 4 sp 5 cp Money Pouch Amaraia's money pouch. It has 2 gp, 4 sp and 5 cp in it. ¼ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 2 cp Soap

Download as Fantasy Grounds NPC

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