Ansegar Hayhand-Brandyward
Male Halfling
He is an elderly halfling with brown eyes, short grey hair in a side parting, a big bushy beard, and medium brown skin.
Personality Traits: Extroverted, Mean, Tolerant.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 713 AC (Age 87)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Ancoham
Spouse: Mellaose Hayhand-Brandyward
Mother: Donnasa Brandyward (Deceased)
Father: Polouc Brandyward (Deceased)
Siblings
- Grimpeida Brandyward-Hayhand - age 91 ♀
- Jollydo Sackears-Brandyward - age 79 ♂
- Bertla Altherg - age 78 ♀
- Bellissaira Brandyward-Diggerhanger - age 73 ♀
Half-Siblings (Mother's Side)
- Obold Brandyward - age 97 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 8 | 7 | 10 | 11 |
| +1 | +1 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 9 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Insight +1
Abilities:
- Lucky. When Ansegar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Ansegar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Ansegar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 15 gp | "A brief history of Ataland for children (or busy adults)" (1st Edition) | uncommon |
By Lóhal, daughter of Tharóin A quick summary of the last 800 years. It is from the first print run. |
5 lbs. |
| 1 | 5 gp | "Each sad hunt" | common |
By Deare Not a particularly famous book, yet quite compelling. |
5 lbs. |
| 1 | 10 gp | "Mixology Magic" | common |
By Webb Oldchest Korort Ebnint Cloudy Pandorane The title and cover of this book suggest it to be an arcane tome. But inside are directions on how to mix alcohols with tonics, fruit juices and teas. These sweet alcohol infusions are a gnomish specialty. |
5 lbs. |
| 1 | 10 gp | "Practical Brewery Tips" | common |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A perfect guide for somebody who wants to brew their own booze. Beers, ciders and wines each have a dedicated chapter. |
5 lbs. |
| 1 | 10 gp | "Tales from The Toadstool Tavern" | common |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A book full of stories about running a tavern. In among the stories are recipes for various alcoholic drinks. |
5 lbs. |
| 1 | 10 gp | "Wines of Ataland" | common |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A geographical guide to the various wineries in Ataland. Also includes the author's reviews of their offerings. The first work of it's type and de facto definitive word on the topic. |
5 lbs. |
| 1 | Boiled Sweets | common | Homemade boiled sweets made from apples. The juice was filtered, evaporated, caramelized, and allowed to harden. | ¹⁄₁₆ lb. | |
| 1 | 1 cp | Candle | common | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 6 cp | Ginger | common | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Mellaose" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Gaia) | common | A holy symbol in the shape of a tree. | |
| 1 | 1 gp 9 sp 7 cp | Money Pouch | common | Ansegar's money pouch. It has 19 sp and 7 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |