Pernsa Foreman-Ode
Female Halfling
She is an elderly halfling with grey eyes, long flowing strawberry and grey streaked hair, and pale white skin.
Personality Traits: Patient, Shy, Responsible.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 696 AC (Age 104)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Castle Norbrough (immigrated from Ancoham)
Spouse: Bowma Foreman-Ode
Mother: Eglan Foreman (Deceased)
Father: Hildifin Foreman (Deceased)
Children
- Habalboin Sandhair-Ode - age 63 ♂
- Melisima Ode-Pickett - age 58 ♀
Siblings
- Wilibertdoc Foreman - age 108 ♂
- Tolmaned Ode - age 95 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 8 | 11 | 11 | 11 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Pernsa rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pernsa has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pernsa can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "First Steps for Bards" (Dog-eared) |
By Edward Zephier Contains lyrics and musical notation of a few basic songs. But most of the book is dedicated to helping bards get their start. Advice on instruments, finding work and building an audience. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | A short pencil | A short pencil. | ||
| 1 | 5 cp | Caltrops | As an action, you can spread a bag of caltrops to cover a square area that is 5 feet on a side. Any creature that enters the area must succeed on a DC 15 Dexterity saving throw or stop moving this turn and take 1 piercing damage. Taking this damage reduces the creature's walking speed by 10 feet until the creature regains at least 1 hit point. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 1 sp 5 cp | Gardening Gloves | Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Bowma" engraved on the inside. | |
| 1 | 2 gp 1 sp 4 cp | Money Pouch | Pernsa's money pouch. It has 2 gp, 1 sp and 4 cp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |