Nimlri Tinuda Ilbaer

Female Elven Smith

She is an adult elf with brown eyes, long tied back dyed brown hair, and black skin.

Personality Traits: Cautious, Unperturbed.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 574 AC (Age 226)

Orientation: Hetrosexual

Home: Olde's Armoursmiths

Settlement: Larallian Town (immigrated from Edrahir)

Spouse: Voroos Beleny Olde

Mother: Nimrodil Edhweth Ilbaer

Father: Galadhoas Elondlow

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 9 11 9
-2 +1

ACHPPassive
Perception
Speed
11 8 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
  • Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Fey Ancestry. Nimlri has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Cave Digger. Nimlri adds their proficiency bonus when using a pick, or mason's tools.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Voroos Beleny" engraved on the inside.
1 2 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 2 gp Light hammer common A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp 1 sp 6 cp Money Pouch common Nimlri's money pouch. It has 5 gp, 1 sp and 6 cp in it. ¼ lb.
1 Old pipe common A filthy old clay pipe.
1 100 gp Potion of poison uncommon This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0.
1 1 gp Sickle common A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 20 gp Smith's tools common These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.

Download as Fantasy Grounds NPC

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