Eilindiil

Female Elven Arch-Druid's Apprentice

She is an adolescent elf with amber eyes, short dyed bright red hair, and medium brown skin.

Personality Traits: Optimistic, Personable, Responsible.

Alignment: neutral.

Born: 717 AC (Age 83)

Orientation: Hetrosexual

Home: Belegas' Enchanted Apothecary

Settlement: Eldal Turgdor

Mother: Idrianas the First

Father: Nellaar the First

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 10 13
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Greatclub. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2, Nature +2

Abilities:

  • Fey Ancestry. Eilindiil has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Eilindiil can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Eilindiil is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 10 matches.
1 9 gp 3 sp Elaborate Quartz broach An elaborate silver broach, with a 6 small quartz gems inset.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 2 sp 8 cp Money Pouch Eilindiil's money pouch. It has 1 gp, 1 sp and 18 cp in it. ⅜ lb.
1 12 gp 8 sp 5 cp Pair of Quartz encrusted shoulder clasps An pair of elaborate gilded copper shoulder clasps, with 9 small quartz stones between them.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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