Lieutenant Amroas
Male Elven Guard
He is an adult elf with grey eyes, scruffy red hair, a clean shaven face, and golden skin.
Personality Traits: Tense, Downbeat, Tolerant.
Alignment: neutral.
Born: 325 AC (Age 475)
Orientation: Hetrosexual
Home: Barracks
Settlement: Goldgully (immigrated from Eldal Turgdor)
Mother: Edaindir the First (Deceased)
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
11 | 11 | 8 | 9 | 12 | 10 |
-1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
14 | 27 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Athletics +2, Intimidation +2, Animal Handling +2
Abilities:
- Fey Ancestry. Amroas has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common, Dwarvish (basic)
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 50 gp | Alchemist's fire (flask) | common | This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. | 1 lb. |
1 | 25 gp 8 sp | Amethyst broach | uncommon | A gilded copper broach, with a medium amethyst inset. | |
1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 5 gp 3 sp 7 cp | Money Pouch | common | Amroas' money pouch. It has 4 gp, 13 sp and 7 cp in it. | ½ lb. |
1 | 1 gp 2 sp 9 cp | Quartz earring | common | A pewter earring, with a small quartz inset. | |
1 | 30 gp | Ring Mail | common | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
1 | 10 gp | Shield | common | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
1 | Twine | common | A short length of twine. Just a few foot long. |