Rerit Sellers
Male Otterfolk Carpenter
He is an adult otterfolk with grey eyes and dark brown fur with light brown stripes.
Personality Traits: Altruistic, Secretive, Daring.
Alignment: neutral.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Sellers' Carpenters
Settlement: Manningcliffe
Mother: Tootu Gaukblower
Father: Glóli Sellers
Siblings
- Poon Gaukblower - age 20 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 8 | 12 | 12 |
| -2 | +1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 9 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +3
Abilities:
- Hold Breath. Rerit can hold their breath for up to 30 minutes at a time.
- Bite. Rerit can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 4 - The New World" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. |
5 lbs. |
| 1 | 8 gp | Carpenter's tools | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 6 lbs. |
| 1 | 1 gp 1 sp 6 cp | Money Pouch | Rerit's money pouch. It has 10 sp and 16 cp in it. | ½ lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |