Shreyekol Sellers

Male Otterfolk Seaman

He is an adult otterfolk with grey eyes and grey fur with brown fur on their face.

Personality Traits: Upbeat.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 775 AC (Age 25)

Orientation: Homosexual

Home: None

Settlement: Manningcliffe

Mother: Jey Songanvil (Deceased)

Father: Cedias Sellers

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 10 8 11
-2 +2 -1

ACHPPassive
Perception
Speed
13 8 10 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Watervision

Actions:

  • Cutlass. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Acrobatics +4, Deception +2, Perception +2

Abilities:

  • Hold Breath. Shreyekol can hold their breath for up to 30 minutes at a time.
  • Bite. Shreyekol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sea-Legs. Shreyekol has advantage on dexterity saves while sailing.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
3 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 1 gp 5 sp Electrum ear ring A plain electrum hoop earring.
1 Handkerchief A small square of cloth with Shreyekol stitched in one corner.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 15 gp Map of Ataland A complete and accurate map of Ataland. Includes major settlements, features and waters.
1 9 sp 8 cp Money Pouch Shreyekol's money pouch. It has 9 sp and 8 cp in it. ⁵⁄₁₆ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.

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