Pearameine Bernard
Female Halfling Poacher
She is an elderly halfling with amber eyes, long styled white hair, and medium brown skin.
Personality Traits: Impatient, Serious, Responsible.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 699 AC (Age 101)
Orientation: Hetrosexual
Home: None
Settlement: Cotmaham
Spouse: Fasto Bernard (Deceased)
Mother: Melilra Diggerbody-Casey (Deceased)
Father: Geronard Diggerbody-Casey (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 15 | 12 | 12 | 13 | 12 |
| +2 | +1 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 11 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Actions:
- Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +4, Perception +3, Deception +3
Abilities:
- Lucky. When Pearameine rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pearameine has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pearameine can move through the space of any creature that is of a size larger than small.
- Sneak Attack. Once per turn, Pearameine can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Pearameine knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 2 sp | Gilded copper septum ring | A thick gilded copper hoop, worn through the nose. | |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 3 gp 3 sp 8 cp | Money Pouch | Pearameine's money pouch. It has 3 gp, 2 sp and 18 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 16 gp 6 sp | Quartz encrusted shoulder clasp | An elaborate silver shoulder clasp, with 6 medium quartz stones inset. | |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |