Janie Godyear
Female Human Housekeeper
She is an adult human with amber eyes, long tied back dark-brown hair, and light brown skin.
Personality Traits: Downbeat, Tense, Tolerant.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 779 AC (Age 21)
Orientation: Homosexual
Home: Godyear's Archival Copyists
Settlement: Midwood
Mother: Rena Godyear
Father: Giles Godyear
Siblings
- Eileen Abrams - age 24 β
- Winston Godyear the 2nd - age 19 β
- Philip Godyear - age 16 β
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 10 | 10 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | A matchbook | common | A matchbook containing 3 matches. | ||
| 1 | 2 cp | Broom | common | A well used broom. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 6 sp 5 cp | Money Pouch | common | Janie's money pouch. It has 6 sp and 5 cp in it. | ΒΌ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |