Grifric Barnard-Church

Male Human Housekeeper

He is an adult human with amber eyes, a auburn quiff, a long beard, and olive skin.

Personality Traits: Tense, Pessimistic, Evasive.

Alignment: neutral.

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Potato Field

Settlement: Ismonworth

Mother: Chica Barnard-Church

Father: Ernoldus Barnard-Church (Deceased)

Guardian: Marira Floonapup

Siblings

Statistics

STRDEXCONWISINTCHR
11 12 11 13 10 11
+1 +1

ACHPPassive
Perception
Speed
11 4 11 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3

Spoken Languages: Halfling, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 5 matches.
1 50 gp Alchemist's fire (flask) This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. 1 lb.
1 2 cp Broom A well used broom.
1 2 gp 1 sp 6 cp Money Pouch Grifric's money pouch. It has 19 sp and 26 cp in it. ⅞ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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