Aladiar Canady
Male Longfoot
He is an elderly longfoot with hazel eyes, a bald head, bushy sideburns, and medium brown skin.
Personality Traits: Patient, Jovial, Kind.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 718 AC (Age 82)
Orientation: Hetrosexual
Home: Fierepup-Canady's Residence
Settlement: Ismonworth
Spouse: Estelldel Canady (Deceased)
Mother: Samuora Canady
Father: Orguloc Canady (Deceased)
Children
- Joll Fierepup-Canady - age 54 ♂
- Robilbco Canady - age 48 ♂
- Maximll Cotton - age 37 ♀
Siblings
- Saraar Canady - age 84 ♂
- Pansda Canady-Barnard - age 74 ♀
- Pandor Canady - age 71 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 9 | 11 | 12 | 12 | 10 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 11 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Stealth +2
Abilities:
- Lucky. When Aladiar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Aladiar has advantage on saving throws against being frightened.
- Halfling Nimbleness. Aladiar can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Estelldel" engraved on the inside. | |
| 1 | 2 gp 5 sp 9 cp | Money Pouch | Aladiar's money pouch. It has 1 gp, 13 sp and 29 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Picture of a family | A printed image made using a Mirror of Frozen Image. It depicts a family. |