Amarielal Yrnel

Female Elven Veteran Ranger

She is an adult elf with one hazel eye (her right is covered by an eye-patch), long tied back brown hair, and medium brown skin.

Personality Traits: Jovial, Daring, Unperturbed.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 597 AC (Age 203)

Orientation: Hetrosexual

Home: Ranger's Guild Hall

Settlement: Mablungir (immigrated from Rielen)

Mother: Amarielen Yrnel

Father: Orodreteg Ganthiion Iydrith

Siblings

Statistics

STRDEXCONWISINTCHR
9 14 9 8 12 11
+2 -1 +1

ACHPPassive
Perception
Speed
13 40 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Animal Handling +2, Insight +2, Nature +4

Abilities:

  • Fey Ancestry. Amarielal has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Amarielal attacks twice.
  • Spellcasting. Amarielal is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
15 5 cp Arrow 1 lb.
1 Empty bottle An empty bottle that once contained a beverage.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 2 gp 8 sp 7 cp Money Pouch Amarielal's money pouch. It has 2 gp, 8 sp and 7 cp in it. ⁵⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 50 gp Potion of healing You regain 2d4 + 2 hit points when you drink this potion. The potion's red liquid glimmers when agitated.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 50 gp Spellbook Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells. 3 lbs.

Download as Fantasy Grounds NPC

Send Feedback