Osanna Ryan the 2nd
Female Human Arch-Druid's Apprentice
She is an adolescent human with brown eyes, dyed auburn hair in a plait, and dark brown skin.
Personality Traits: Serious, Responsible, Downbeat.
Alignment: neutral.
Born: 786 AC (Age 14)
Orientation: Hetrosexual
Home: Flora's Arcane Apothecary
Settlement: Grimville
Mother: Viola Ryan the 2nd
Father: Everett Ryan
Siblings
- Leonard Ryan - age 1 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 10 | 11 | 11 | 10 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Religion +2
Abilities:
- Wild Shape. Osanna can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Osanna is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp | Club | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 3 gp | Electrum earrings | A pair of electrum hoop earrings. | |
| 1 | 10 gp | Hide | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 1 gp 2 cp | Money Pouch | Osanna's money pouch. It has 10 sp and 2 cp in it. | ¼ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |