Theobald Foreman
Male Human Housekeeper
He is an adult human with green eyes, a dyed bright red quiff, a clean shaven face, and olive skin.
Personality Traits: Secretive, Tired, Mean.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Grimville
Spouse: Harriot Foreman
Mother: Ronilda Foreman (Deceased)
Father: Anthony Foreman (Deceased)
Children
- Lou Foreman - age 14 ♀
Siblings
- Joel Foreman - age 50 ♂
- Richard Foreman - age 50 ♂
- Linda Bates - age 47 ♀
- Virgil Foreman - age 44 ♂
- Lily Ryan - age 43 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 10 | 13 | 10 | 9 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 2 | Chewed gum | A piece of chewed gum. | ||
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Harriot" engraved on the inside. | |
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 8 sp 8 cp | Money Pouch | Theobald's money pouch. It has 6 sp and 28 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |