Marcor Junior
Male Koboldian Hunter
He is an adult kobold with yellow eyes and orange-brown scales with green stripes.
Personality Traits: Shy, Mean.
Alignment: lawful neutral.
He is a follower of Xor. (LE)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Hunters
Settlement: Hurkgorham
Spouse: Gothant
Mother: Gerherg Junior
Father: Hurktun Junior (Deceased)
Siblings
- Valturn Junior - age 28 ♀
- Yitkar - age 26 ♀
- Tonab - age 18 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 13 | 10 | 10 | 9 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Small
Senses: Darkvision
Actions:
- Net. Ranged Weapon Attack: +3 to hit, range 5 / 15 ft., one target. Hit: 1d0 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Marcor has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Marcor has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Gold signet ring | A gold band, shaped with flat section embossed with the marcor family crest. | |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Marcor's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 gp | Net |
A Martial Ranged weapon. 1d0
slashing damage.
Range: 5/15.
(Thrown: 5/15.)
Properties:
Thrown, Special
A Large or smaller creature hit by a net is restrained until it is freed. A net has no effect on creatures that are formless, or creatures that are Huge or larger. A creature can use its action to make a DC 10 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it, ending the effect and destroying the net. |
3 lbs. |
| 1 | 5 gp | Perfume (vial) | ||
| 1 | Rusty nail | A rusty old nail. |