Aredaith the Second
Female Elven Veteran Adventurer
She is an adult elf with blue eyes, long curly blond hair, and light pink skin.
Personality Traits: Greedy, Tolerant.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 635 AC (Age 165)
Orientation: Bisexual
Home: Adventurer's Guild Hall
Settlement: Cleoheath (immigrated from Amaredrda)
Mother: Elbenna the First
Father: Amrason the First
Siblings
- Elwingas the First - age 218 ♀
- Rwenna Cline - age 102 ♀
- Elebis - age 43 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 12 | 14 | 9 | 9 | 9 |
| +2 | +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 48 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Perception +3, Intimidation +3, History +3
Abilities:
- Fey Ancestry. Aredaith has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Aredaith can take an additional action on their turn.
- Multiattack. Aredaith attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 5 gp | Clothes, costume | 4 lbs. | |
| 2 | Dice | A standard six-sided die. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 5 gp 3 sp | Money Pouch | Aredaith's money pouch. It has 3 gp and 23 sp in it. | ½ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |