Aredaith the Second

Female Elven Veteran Adventurer

She is an adult elf with blue eyes, long curly blond hair, and light pink skin.

Personality Traits: Greedy, Tolerant.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 635 AC (Age 165)

Orientation: Bisexual

Home: Adventurer's Guild Hall

Settlement: Cleoheath (immigrated from Amaredrda)

Mother: Elbenna the First

Father: Amrason the First

Siblings

Statistics

STRDEXCONWISINTCHR
14 12 14 9 9 9
+2 +1 +2

ACHPPassive
Perception
Speed
16 48 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Perception +3, Intimidation +3, History +3

Abilities:

  • Fey Ancestry. Aredaith has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Action Surge. Once per day, Aredaith can take an additional action on their turn.
  • Multiattack. Aredaith attacks twice.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 75 gp Chain Mail Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. 55 lbs.
1 5 gp Clothes, costume 4 lbs.
2 Dice A standard six-sided die.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 5 gp 3 sp Money Pouch Aredaith's money pouch. It has 3 gp and 23 sp in it. ½ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

Download as Fantasy Grounds NPC

Send Feedback