Edrahel Tearogers

Male Longfoot Paladin

He is an elderly longfoot with grey eyes, short curly white hair, bushy sideburns, and pale white skin.

Personality Traits: Greedy, Secretive, Unperturbed.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 720 AC (Age 80)

Orientation: Homosexual

Home: None

Settlement: Port Heybham

Mother: Caraold Craig (Deceased)

Father: Heoddic Tearogers (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 8 8 11 11
-2 -1 -1

ACHPPassive
Perception
Speed
12 18 9 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Morningstar. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Warhammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 bludgeoning damage. two handed.
  • Warhammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Greatclub. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +1, Persuasion +2

Abilities:

  • Lucky. When Edrahel rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Edrahel has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Edrahel can move through the space of any creature that is of a size larger than small.
  • Spellcasting. Edrahel is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Common, Halfling, Otterese

Inventory

Quantity Value Item Description Weight
1 1 sp 3 cp A bracelet A cord of platted leather with a small number of electrum beads.
1 Child's drawing A child's drawing of a dog.
1 2 sp Greatclub A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed 10 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
2 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 17 gp 9 sp 9 cp Money Pouch Edrahel's money pouch. It has 16 gp, 18 sp and 19 cp in it. 1 lbs.
1 15 gp Morningstar A Martial Melee weapon. 1d8 piercing damage. Range: 5. 4 lbs.
1 1 cp The City of Meltford Post A newspaper with stories from across Ataland. Printed at The City of Meltford Post Press. ¹⁄₁₆ lb.
1 15 gp Warhammer A Martial Melee weapon. 1d8 bludgeoning damage. (Two-handed: 1d10 + Bludgeoning damage.) Range: 5. Properties: Versatile 2 lbs.

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