Cotta Hayman-Buttonears
Male Halfling Housekeeper
He is an adult halfling with brown eyes, scruffy dyed brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Idealistic, Jovial, Responsible.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 729 AC (Age 70)
Orientation: Homosexual
Home: Potato Field
Settlement: Eginashire
Spouse: Folcabo Hayman-Buttonears
Mother: Prisimlda Hornhouse-Hayman (Deceased)
Father: Cotmasso Hornhouse-Hayman (Deceased)
Siblings
- Bowmagar Hayman - age 88 ♂
- Marcobo Hayman - age 87 ♂
- Esmelda Hayman - age 82 ♀
- Myrthaine Shienapup - age 79 ♀
- Belia Grubbgardner - age 76 ♀
- Alberoc Hornhouse-Hayman - age 63 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 15 | 9 | 10 | 10 | 13 |
| -2 | +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Cotta rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Cotta has advantage on saving throws against being frightened.
- Halfling Nimbleness. Cotta can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Chewed gum | A piece of chewed gum. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Folcabo" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 1 | 2 gp 2 sp 2 cp | Money Pouch | Cotta's money pouch. It has 21 sp and 12 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |