Carameira Myers-Barton

Female Halfling Arch-Druid's Apprentice

She is an adolescent halfling with hazel eyes, short brown hair in a side parting, and dark brown skin.

Personality Traits: Irritable, Tense, Evasive.

Alignment: neutral good.

Born: 784 AC (Age 16)

Orientation: Hetrosexual

Home: Bowen-Hollis' Mysterious Apothecary

Settlement: Bingworth

Mother: Bellimay Myers-Barton

Father: Bran Myers-Barton

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 13 12 12 12
-2 +2 +1 +1 +1 +1

ACHPPassive
Perception
Speed
14 18 11 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +3, Nature +3

Abilities:

  • Lucky. When Carameira rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Carameira has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Carameira can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Carameira can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Carameira is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 4 sp 1 cp Money Pouch Carameira's money pouch. It has 3 sp and 11 cp in it. ¼ lb.
1 Pocket lint Some pocket lint.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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