Peregrinim Tote
Male Halfling Housekeeper
He is an adult halfling with amber eyes, a shaved head, bushy sideburns, and olive skin.
Personality Traits: Serious.
Alignment: lawful neutral.
He is a follower of Solos. (LN)
Born: 751 AC (Age 49)
Orientation: Hetrosexual
Home: Bowmca's Dapper Barbers
Settlement: Bingworth
Spouse: Peonida Tote
Mother: Amonnaula Dye-Tote
Father: Tolmanrim Dye-Tote
Children
- Tolmanrim Tote - age 17 ♂
- Gillyma Tote - age 14 ♀
Siblings
- Rosala Woodruff - age 47 ♀
- Ladonlia Dugsward - age 30 ♀
- Ferufuias Dye-Tote - age 26 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 12 | 10 | 9 | 10 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1
Abilities:
- Lucky. When Peregrinim rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Peregrinim has advantage on saving throws against being frightened.
- Halfling Nimbleness. Peregrinim can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 sp | Clothes, common | 3 lbs. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Peonida" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Peregrinim stitched in one corner. | ||
| 1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
| 1 | 1 sp 5 cp | Jagged tooth necklace | The tooth from a large predator, strung on a leather chord. | |
| 1 | Lock of hair | An old looking lock of hair, tied with twine. | ||
| 1 | 1 gp 5 sp 4 cp | Money Pouch | Peregrinim's money pouch. It has 14 sp and 14 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 1 sp | Thin gilded copper ear ring | A thin hoop of gilded copper wire, worn as an earring. |