Bertla Dye
Female Halfling
She is an elderly halfling with amber eyes, long flowing brown hair, and light brown skin.
Personality Traits: Irritable, Jovial.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 711 AC (Age 89)
Orientation: Hetrosexual
Home: Dye-Woodruff's Local Masons
Settlement: Bingworth
Spouse: Saramonago Dye
Mother: Amaraba Longwort (Deceased)
Father: Cedivaar Longwort (Deceased)
Children
- Amaraba Dye-Woodruff - age 45 ♀
Siblings
- Jollydo Longwort - age 94 ♂
- Mell Smallgins - age 92 ♀
- Alar Longwort - age 84 ♂
- Marrogo Woodruff-Longwort - age 83 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 12 | 9 | 11 | 8 |
| +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Lucky. When Bertla rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Bertla has advantage on saving throws against being frightened.
- Halfling Nimbleness. Bertla can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Chewed gum | A piece of chewed gum. | ||
| 1 | Child's drawing | A child's drawing of a duck. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Saramonago" engraved on the inside. | |
| 1 | 6 sp | Money Pouch | Bertla's money pouch. It has 4 sp and 20 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Tinderbox | This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. | 1 lb. |