Jess Bryan
Male Human Housekeeper
He is an adult human with green eyes, long brown hair with a fringe cut, a long beard, and light brown skin.
Personality Traits: Honest, Shy.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 753 AC (Age 46)
Orientation: Hetrosexual
Home: The Barbarian of Drifheath Pub
Settlement: Drifheath (immigrated from Knutsville)
Spouse: Charity Bryan
Mother: Sibilla Bryan (Deceased)
Father: Douglas Bryan (Deceased)
Children
- Diana York - age 19 ♀
- Douglas Bryan the 2nd - age 11 ♂
- Aaron Bryan - age 9 ♂
- Leo Bryan - age 5 ♂
- Genevieve Bryan - age 4 ♀
Siblings
- Willelmus Bryan - age 42 ♂
- Adeline Potts - age 38 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 10 | 8 | 12 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +3
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 2 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Charity" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 2 sp 2 cp | Money Pouch | Jess' money pouch. It has 20 sp and 22 cp in it. | ⅞ lb. |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |