Hulure Irithaur

Female Elven Housekeeper

She is an adolescent elf with grey eyes, scruffy auburn hair, and light brown skin.

Personality Traits: Oblivious, Evasive.

Alignment: neutral.

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: Irithaur's Fashionable Furriers

Settlement: Lainpool

Mother: Nimronde Irithaur

Father: Myer Uirsaar

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
12 11 13 9 12 10
+1 +1 +1

ACHPPassive
Perception
Speed
10 5 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Hulure has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Description Weight
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 1 gp 3 sp 1 cp Money Pouch Hulure's money pouch. It has 13 sp and 1 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pocket lint Some pocket lint.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 3 sp Silver ear stud A plain silver stud, with a pin & clasp.

Download as Fantasy Grounds NPC

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