Gringamorodo Bulgeville-Johnston
Male Halfling Housekeeper
He is an adolescent halfling with brown eyes, black hair worn in a rounded bowl cut, and dark brown skin.
Personality Traits: Optimistic, Jovial, Downbeat.
Alignment: neutral.
Born: 781 AC (Age 19)
Orientation: Hetrosexual
Home: Avery's Manor
Settlement: Berthshire
Mother: Linaia Bulgeville-Johnston
Father: Aradool Bulgeville-Johnston
Siblings
- Rosetta Johnston-Daniel - age 26 ♀
- Lilotot Bulgeville-Johnston - age 14 ♀
- Bran Bulgeville-Johnston - age 10 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 10 | 10 | 7 | 12 |
| +2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Abilities:
- Lucky. When Gringamorodo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Gringamorodo has advantage on saving throws against being frightened.
- Halfling Nimbleness. Gringamorodo can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Another beautiful desert" |
By Eilinna Amaride Elorn Not a particularly famous book, but pretty interesting. |
5 lbs. |
| 1 | 4 sp | Copper tiara | A copper tiara. | |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 1 gp 1 sp 8 cp | Money Pouch | Gringamorodo's money pouch. It has 1 gp, 1 sp and 8 cp in it. | ³⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 13 gp 3 sp | Quartz encrusted shoulder clasp | An elaborate gilded copper shoulder clasp, with 5 medium quartz stones inset. | |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |