Herurt Longfoot
Male Halfling Adventurer
He is an adult halfling with brown eyes, dyed brown hair worn in a rounded bowl cut, bushy sideburns, and medium brown skin.
Personality Traits: Jumpy, Mean, Tolerant.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 733 AC (Age 67)
Orientation: Hetrosexual
Home: None
Settlement: Amarashire Beacon (immigrated from Berthshire)
Mother: Rosamirca Longfoot
Father: Holmannto Longfoot (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 9 | 11 | 7 | 8 |
| +1 | +2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 20 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortbow. Ranged Weapon Attack: +4 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Survival +2, Animal Handling +2
Abilities:
- Lucky. When Herurt rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Herurt has advantage on saving throws against being frightened.
- Halfling Nimbleness. Herurt can move through the space of any creature that is of a size larger than small.
- Action Surge. Once per day, Herurt can take an additional action on their turn.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Dice | A standard six-sided die. | ||
| 1 | 10 gp 3 sp 8 cp | Engraved Quartz-studded ring | A electrum ring, with 3 medium quartz stones inset and fine engraving work. | |
| 1 | 15 gp 7 sp 5 cp | Garnet gilded copper gorget | A heavy gorget made of gilded copper, studded with a small garnet. | |
| 1 | 3 gp 6 sp 4 cp | Money Pouch | Herurt's money pouch. It has 2 gp, 14 sp and 24 cp in it. | ¾ lb. |
| 1 | 5 cp | Pole (10-foot) | 7 lbs. | |
| 1 | 30 gp | Ring Mail | Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. | 40 lbs. |
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |