Girardus Webber
Male Human Arch-Druid's Apprentice
He is an adolescent human with grey eyes, a dark-brown quiff, and light brown skin.
Personality Traits: Mean, Shy, Tense.
Alignment: neutral.
Born: 784 AC (Age 16)
Orientation: Hetrosexual
Home: Albin's Apothecary
Settlement: Bailgate
Mother: Blanch Webber
Father: Eugene Webber
Siblings
- Rosamond Barlow - age 25 ♀
- Charlotte Beche - age 22 ♀
- Albert Webber - age 20 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 10 | 11 | 12 | 10 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Insight +3, Survival +3
Abilities:
- Wild Shape. Girardus can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Girardus is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 sp | Blanket | 3 lbs. | |
| 1 | 1 sp 5 cp | Gilded copper ear stud | A plain gilded copper stud, with a pin & clasp. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 5 gp | Herbalism Kit | This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. | 3 lbs. |
| 1 | 5 gp | Mace | A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk | 4 lbs. |
| 1 | 4 sp 8 cp | Money Pouch | Girardus' money pouch. It has 2 sp and 28 cp in it. | ⅝ lb. |
| 1 | Picture of a cat | A printed image made using a Mirror of Frozen Image. It depicts a cat. | ||
| 1 | 20 gp 5 sp | Quartz encrusted shoulder clasp | An elaborate electrum shoulder clasp, with 5 medium quartz stones inset. | |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |