Lester Anderson
Male Human Housekeeper
He is an adult human with grey eyes, short curly strawberry hair, a clean shaven face, and light pink skin.
Personality Traits: Lost Faith, Evasive, Serious.
Alignment: chaotic evil.
He is a follower of Kalis. (CE)
Born: 758 AC (Age 42)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Bailgate
Spouse: Levina Anderson (Deceased)
Mother: Adelaide Anderson (Deceased)
Father: Toly Anderson (Deceased)
Children
- Caroline Chase - age 21 ♀
- Olga Andrews - age 19 ♀
- Toly Anderson the 2nd - age 7 ♂
Siblings
- Novice Wydo Anderson - age 39 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 10 | 10 | 11 | 8 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic evil
Size: Medium
Actions:
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +1
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Spellships: 2 - The Victory" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk. |
5 lbs. |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 10 gp 4 sp 5 cp | Grandiose Quartz necklace | A gilded copper necklace, with a string of 8 small quartz gems. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 6 sp 4 cp | Money Pouch | Lester's money pouch. It has 5 sp and 14 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Pouch of basil | A small pouch containing dried basil. It has lost its potency. |