Ortnint Bannpen

Female Otterfolk Noble

She is an elderly otterfolk with black eyes and dark brown fur with brown spots.

Personality Traits: Irritable.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 755 AC (Age 45)

Orientation: Hetrosexual

Home: Bannpen's Manor

Settlement: Port Clacktree

Spouse: Zeereep Tailarius

Mother: Footu Bannpen (Deceased)

Father: Threakol Tailarius (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 12 11 11 12 11
-2 +1 +1

ACHPPassive
Perception
Speed
11 12 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Ortnint can hold their breath for up to 30 minutes at a time.
  • Bite. Ortnint can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Advanced Weaving" common By Emeldida Eledhwen Pearson

A compilation of some very complex weaving patterns. To the layman, the techniques presented may as well be magical, and even an accomplished weaver may have difficulty with some of the patterns.
5 lbs.
1 60 gp A solid platinum arm ring common A chorded platinum band, worn around the upper arm.
1 8 gp Bottle of Chardonnay (Vintage 799) uncommon A pale white, color of harvest straw, mild flavor. 2½ lbs.
1 79 gp Extravagant Tourmaline necklace uncommon A electrum necklace, with a string of 3 medium tourmaline gems.
1 15 gp 6 sp 3 cp Money Pouch common Ortnint's money pouch. It has 13 gp, 24 sp and 23 cp in it. 1¼ lbs.
1 66 gp Peridot broach uncommon A gold broach, with a medium peridot inset.
1 60 gp Platinum ear studs common A pair of platinum ear-studs.
4 Rusty nail common A rusty old nail.
1 Smooth Stone common A tumbled smooth stone with "Zeereep" engraved on it. The otterfolk equivalent of a wedding ring. ½ lb.
1 140 gp Wind-up encryptex uncommon This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means.

The encryptex has a key which when wound for 6 seconds (1 turn) powers the encryptex for 1 minute. Maximum wind time is 1 minute, giving 10 minutes power.

Download as Fantasy Grounds NPC

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