Eddricus Sims the 2nd

Male Human Housekeeper

He is an adult human with blue eyes (the left of which is glass), short light-brown hair in a side parting, a full beard, and olive skin.

Personality Traits: Shy, Unperturbed.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 769 AC (Age 31)

Orientation: Hetrosexual

Home: David's Furriers

Settlement: Minsby

Mother: Hettie Sims (Deceased)

Father: Ezra Sims (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 9 9 10 11 9
+1

ACHPPassive
Perception
Speed
10 4 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Child's drawing A child's drawing of a horse.
1 2 gp Holy Symbol (Solos) A holy symbol in the shape of an icosahedron.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 3 sp 1 cp Money Pouch Eddricus' money pouch. It has 1 sp and 21 cp in it. ⁷⁄₁₆ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.
1 5 gp Staff An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

Send Feedback