Leslie Moran

Male Human Poacher

He is an elderly human with brown eyes, balding dyed black hair, a clean shaven face, and medium brown skin.

Personality Traits: Optimistic.

Alignment: lawful neutral.

He is a follower of Solos. (LN)

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: None

Settlement: Minsby

Mother: Joyce Moran (Deceased)

Father: Enoch Moran (Deceased)

Statistics

STRDEXCONWISINTCHR
9 9 10 10 11 10

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +2, Stealth +2

Abilities:

  • Sneak Attack. Once per turn, Leslie can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Leslie knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
5 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Empty bottle common An empty bottle that once contained a beverage.
1 2 gp Holy Symbol (Solos) common A holy symbol in the shape of an icosahedron.
1 25 gp 4 sp Jade earring uncommon A silver earring, with a medium jade inset.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 1 sp 3 cp Money Pouch common Leslie's money pouch. It has 3 gp, 20 sp and 13 cp in it. ¾ lb.
1 Shopping list common An old shopping list with most of the items crossed off.
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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