Fortgo Sackgirdle-Hendrix

Male Halfling Arch-Druid

He is an adult halfling with brown eyes (behind a pair of spectacles), short dark-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Impatient, Kind.

Alignment: neutral.

Born: 751 AC (Age 50)

Orientation: Hetrosexual

Home: Sackgirdle-Hendrix's Arcane Apothecary

Settlement: Wraghurst

Spouse: Mimos Sackgirdle-Hendrix

Mother: Cora Hendrix

Father: Wilibranco Hendrix

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 8 13 12 11
-1 +1 -1 +1 +1

ACHPPassive
Perception
Speed
13 28 11 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
  • Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Survival +4, Nature +4

Abilities:

  • Lucky. When Fortgo rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Fortgo has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Fortgo can move through the space of any creature that is of a size larger than small.
  • Wild Shape. Fortgo can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Fortgo is a spellcaster. His spellcasting ability is wis (spell save DC 12, +4 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (4 slots):
  • 2nd-level (2 slots):

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Door Key common The key to Sackgirdle-Hendrix's Arcane Apothecary.
1 25 gp 6 cp Engraved Amethyst ring uncommon A pewter ring, with 1 medium a amethyst stone inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Mimos" engraved on the inside.
1 5 gp Handaxe common A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk 2 lbs.
1 5 gp Herbalism Kit common This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp 9 cp Money Pouch common Fortgo's money pouch. It has 20 sp and 9 cp in it. ⅝ lb.
1 Old pipe common A filthy old clay pipe.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 1 gp Sprig of mistletoe common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

Download as Fantasy Grounds NPC

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