Kooreep Darknoggin
Male Otterfolk Bar Keeper
He is an adult otterfolk with grey eyes and white fur with grey stripes.
Personality Traits: Dull.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: The Bard of Nortpgate Pub
Settlement: Nortpgate
Mother: Cleyeli Bannhill
Father: Feekin Darknoggin (Deceased)
Siblings
- Threyeli Bannhill - age 29 β
- Julure Bannhill - age 17 β
- Preala Bannhill - age 15 β
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 11 | 8 | 12 | 10 |
| -2 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 9 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Kooreep can hold their breath for up to 30 minutes at a time.
- Bite. Kooreep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 20 gp | Brewer's supplies | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 9 lbs. |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 1 | 13 gp 5 sp 9 cp | Money Pouch | Kooreep's money pouch. It has 11 gp, 23 sp and 29 cp in it. | 1ΒΌ lbs. |
| 1 | 5 gp | Reliquary | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | 2 lbs. |