Nerdda Sandrogers
Female Elven Master Cobbler's Apprentice
She is an adolescent elf with brown eyes, short black hair, and medium brown skin.
Personality Traits: Tired, Optimistic.
Alignment: chaotic neutral.
Born: 774 AC (Age 26)
Orientation: Hetrosexual
Home: Cliphouse's Custom Cobblers
Settlement: Nortpgate
Mother: Eleboth Sandrogers
Father: Amrotir Tlanbournath
Siblings
- Elebrindiel Sandrogers - age 111 ♀
- Amarielan Sandrogers - age 44 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 8 | 9 | 8 | 11 |
| -2 | +2 | -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Head Knife. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Nerdda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 1 gp | Head Knife | common |
A Simple Melee weapon. 1d4
slashing damage.
Range: 5.
Properties:
Light, Monk
A large half-circle blade that is sharp on the rounded portion. The maneuverability of the blade edge make it useful for cutting curves. |
2 lbs. |
| 1 | 480 gp | Imp-powered mistars board | uncommon |
Looks like a normal Mistars board. (A popular two-player strategy game of elven origin.) When powered, the second player's moves are made automatically. The mistars board plays with a +4 to it's ability check. The mistars board is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 6 sp | Money Pouch | common | Nerdda's money pouch. It has 6 sp in it. | ⅛ lb. |