Jietu Heerepup
Female Otterfolk Housekeeper
She is an adolescent otterfolk with black eyes and light brown fur with brown fur on their tail.
Personality Traits: Dull.
Alignment: neutral.
Born: 791 AC (Age 9)
Orientation: Hetrosexual
Home: Orchard
Settlement: Oadden
Mother: Heere Noonpup
Father: Fer Fleenpup
Siblings
- Rherit Heerepup - age 22 ♂
- Jierup Heerepup - age 11 ♂
- Fleyetee Heerepup - age 11 ♀
- Rhululo Heerepup - age 9 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 10 | 9 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 3 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Perception +2
Abilities:
- Hold Breath. Jietu can hold their breath for up to 30 minutes at a time.
- Bite. Jietu can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "Fingeth's Book of Common Cursive" |
By Fingeth A calligraphers guide to the Common alphabet. When making a ability check using a Forgery Kit involving Common, you can consult this book to gain +1 to the check. You can only consult one book per check. |
5 lbs. |
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Doodles | Some scribblings on a small scrap of paper. | ||
| 1 | 1 sp | Engraved copper ring | A copper ring, with distinctive otterfolk engraving. | |
| 1 | 1 gp 5 sp 9 cp | Money Pouch | Jietu's money pouch. It has 14 sp and 19 cp in it. | ⅝ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | 2 sp | Waterskin | 5 lbs. |