Pleemeep
Male Otterfolk Bard
He is an elderly otterfolk with one black eye (his left is covered by an eye-patch) and light brown fur with dark brown streaks.
Personality Traits: Tense, Responsible, Evasive.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 754 AC (Age 46)
Orientation: Hetrosexual
Home: Bard College
Settlement: Bailden (immigrated from Oadden)
Mother: Pleatu (Deceased)
Father: Roorup (Deceased)
Siblings
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
7 | 14 | 10 | 11 | 13 | 14 |
-1 | +2 | +1 | +2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
14 | 32 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Watervision
Actions:
- Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Lance. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d12 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Performance +5, Persuasion +5
Abilities:
- Hold Breath. Pleemeep can hold their breath for up to 30 minutes at a time.
- Bite. Pleemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-1.
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Pleemeep can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d10. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended
- Spellcasting. Pleemeep is a spellcaster. His spellcasting ability is chr (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Otterese, Common, Elvish (basic)
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 10 gp | "Traditional Dwarven Songs" | common |
By Tinuien Summell Contains lyrics and musical notation for many traditional dwarven bard songs. It contains the original dwarvish and common translations. |
5 lbs. |
1 | 12 gp | "Traditional Dwarven Songs" (1st Edition, Dog-eared) | uncommon |
By Tinuien Summell Contains lyrics and musical notation for many traditional dwarven bard songs. It contains the original dwarvish and common translations. It is from the first print run. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
1 | Comb | common | A comb. | ||
1 | 25 gp | Dulcimer | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 10 lbs. |
1 | 15 gp 2 sp 5 cp | Elaborate Quartz broach | common | An elaborate electrum broach, with a 5 small quartz gems inset. | |
1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
1 | 10 gp | Lance | common |
A Martial Melee weapon. 1d12
piercing damage.
Range: 5.
Properties:
Reach, Special
You have disadvantage when you use a lance to attack a target within 5 feet of you. Also, a lance requires two hands to wield when you aren't mounted. |
6 lbs. |
1 | 105 gp | Lute of Hold Person | rare |
The lute requires attunement by a bard. The lute has charges. While holding it, you can use an action to expend 1 of its charges and cast the spell. The lute regains 1d charges at dawn. If you expend the last charge, roll a d20. On a 1, the lute crumbles in to dust. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. |
2 lbs. |
1 | 30 gp | Lyre | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
1 | 4 gp 1 sp 3 cp | Money Pouch | common | Pleemeep's money pouch. It has 2 gp, 21 sp and 3 cp in it. | ½ lb. |
1 | 25 gp | Rapier | common | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
1 | 45 gp | Studded Leather | common | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
1 | 30 gp | Viol | common | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |