Seyelee Leemapup

Male Otterfolk Poacher

He is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest.

Personality Traits: Reckless.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 770 AC (Age 30)

Orientation: Hetrosexual

Home: None

Settlement: Derden

Mother: Leema Wheenpup (Deceased)

Father: Whulurit Weetupup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 10 10 9 11
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: lawful evil

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Sleight of Hand +4, Stealth +4, Acrobatics +4

Abilities:

  • Hold Breath. Seyelee can hold their breath for up to 30 minutes at a time.
  • Bite. Seyelee can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sneak Attack. Once per turn, Seyelee can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Seyelee knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 1 cp Chalk (1 piece)
5 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Xor) A holy symbol in the shape of crossed swords.
1 8 sp Large silver ear hoops A pair of large silver hoop earrings.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 5 sp 1 cp Money Pouch Seyelee's money pouch. It has 3 gp, 3 sp and 21 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback