Zell Meateepup

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes and medium brown fur with light brown fur on their face and chest.

Personality Traits: Shy, Mean, Tense.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 787 AC (Age 13)

Orientation: Homosexual

Home: Frog Pond

Settlement: Farsden

Mother: Meatee Hierepup

Father: Wulur

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 14 13 10 9 9
-2 +2 +1

ACHPPassive
Perception
Speed
12 5 10 30 ft.

Alignment: lawful good

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Persuasion +2

Abilities:

  • Hold Breath. Zell can hold their breath for up to 30 minutes at a time.
  • Bite. Zell can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Rarity Description Weight
1 10 gp "Fingeth's Book of Sroughten Runes" common By Fingeth

A calligraphers guide to the Sroughten alphabet, used by Dwaves, Gnomes, Orcs, Goblins and Giants. When making a ability check using a Forgery Kit involving Sroughten, you can consult this book to gain +1 to the check. You can only consult one book per check.
5 lbs.
1 15 gp "Grhals Alchemical Tables" (1st Edition) uncommon By Grhal Baker

A groundbreaking reference book of chemical combinations and what they do when mixed. Invaluable to the trained alchemist, utterly impenetrable to the layman. When making an arcana skill check with proficiency on the subject of alchemy, you can consult this book to gain +2 to the check. You can only consult one book per check. It is from the first print run.
5 lbs.
1 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 1 gp 8 sp Money Pouch common Zell's money pouch. It has 16 sp and 20 cp in it. ¾ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 cp Pipe common A clay pipe.
1 1 gp Pipe Leaf common A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 10 gp Rope, silk (50 feet) common Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 Shopping list common An old shopping list with most of the items crossed off.

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