Olfinrim

Male Elven Bandit

He is an adult elf with hazel eyes, long flowing dyed light-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Cautious, Evasive, Kind.

Alignment: chaotic neutral.

Born: 371 AC (Age 429)

Orientation: Hetrosexual

Home: None

Settlement: Aunglutalu

Mother: Celeoth the First (Deceased)

Father: Eneth the First (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 11 10 11 8
-2 +2 -1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Deception +1, Acrobatics +4

Abilities:

  • Fey Ancestry. Olfinrim has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Olfinrim can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Olfinrim knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 3 sp 3 cp A solid gilded copper neck ring A chorded gilded copper band, with a loop clasp, worn around the neck.
1 4 gp Bottle of Shiraz (Oak aged, Vintage 787) A deep ruby red, with notes of black pepper and dark chocolate. 2½ lbs.
1 Broken arrow A broken arrow, missing its tip.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 6 sp 1 cp Money Pouch Olfinrim's money pouch. It has 2 gp, 15 sp and 11 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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