Náinis Latetongs
Male Dwarven Arch-Druid's Apprentice
He is an adolescent dwarf with green eyes, short blond hair in a side parting, a big bushy beard, and olive skin.
Personality Traits: Tense.
Alignment: neutral evil.
He is a follower of Vastra. (NE)
Born: 755 AC (Age 45)
Orientation: Homosexual
Home: Steelmine's Apothecary
Settlement: Mudrockpeak
Mother: Forun Latetongs
Father: Therin Latetongs
Siblings
- Iblialin Latetongs - age 53 ♀
- Gimar Latetongs - age 38 ♀
Half-Siblings (Father's Side)
- Kimerin Deepquench - age 98 ♀
- Dáarvi Wood - age 96 ♂
- Náiis Wood - age 93 ♀
- Dáadur Wood - age 63 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 11 | 13 | 12 | 11 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 20 | 11 | 25 ft. |
Alignment: neutral evil
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2, Insight +3
Abilities:
- Dwarven Resilience. Náinis has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Náinis can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Náinis is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Handkerchief | A small square of cloth with Náinis stitched in one corner. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 7 cp | Money Pouch | Náinis' money pouch. It has 1 gp, 9 sp and 17 cp in it. | ½ lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |